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How Long Did It Take to Develop the Epic Journey of ‘Ghost of Tsushima’- A Deep Dive into the Creation of Sony’s Hit Game

How Long Did It Take to Develop Ghost of Tsushima?

Developing a video game like “Ghost of Tsushima” is an extensive and complex process that involves a multitude of factors, including story development, character creation, game mechanics, and environmental design. The question of how long it took to develop this critically acclaimed game is one that has intrigued many fans and industry professionals alike.

Preparation and Conceptualization

The development of “Ghost of Tsushima” began with the conceptualization phase, where the team at Sucker Punch Productions, the game’s developer, started to envision the game’s setting, story, and gameplay mechanics. This phase included researching historical documents and consulting with historians to ensure the game’s authenticity. The initial concept for the game was to create a historically accurate portrayal of the Mongol invasion of Japan during the 13th century, focusing on the story of a samurai who becomes a ghost warrior.

Development Timeline

The actual development of “Ghost of Tsushima” spanned approximately five years. This timeline can be broken down into several key stages:

1. Pre-production: This stage involved the creation of the game’s concept, story, and initial gameplay mechanics. It took about a year to complete this phase.

2. Production: The production phase, which began in 2014, saw the team at Sucker Punch Productions begin working on the game’s art, animation, and sound design. This stage lasted for three years, during which the game’s world, characters, and gameplay mechanics were fully developed.

3. Beta Testing: After the production phase, the game entered beta testing, where it was playtested by a select group of players to identify and fix any issues. This stage lasted for approximately six months.

4. Post-production: The final stage of development involved polishing the game, fixing any remaining bugs, and preparing for its release. This stage took about a year to complete.

Challenges and Achievements

Throughout the development process, the team at Sucker Punch Productions faced numerous challenges, including the need to create a detailed and historically accurate world, as well as developing innovative gameplay mechanics that would keep players engaged. One of the most significant achievements during the development of “Ghost of Tsushima” was the creation of its unique “Samurai” game mode, which allowed players to switch between human and ghost forms, each with its own set of abilities and gameplay mechanics.

Conclusion

In conclusion, the development of “Ghost of Tsushima” took approximately five years, from the initial conceptualization to the game’s release in July 2020. This timeline reflects the extensive effort and dedication of the team at Sucker Punch Productions, who managed to create a game that has been praised for its storytelling, gameplay, and historical accuracy. The success of “Ghost of Tsushima” serves as a testament to the hard work and passion that goes into bringing a video game to life.

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